aka Richard “Dick” Grayson
*Costume – Damage Resistance 4, Binding 4, Electrical Blast 6 (Limit: Touch Only, Limit: Suit only has enough power for a one-time charge), Super-Senses: Infrared Vision 1, Gadgets 4
*Escrima sticks 4
Athletics (Mastery +3), Drive (Expert +2), Investigation (Expert +2), Law, Leadership (Expert +2), Martial Arts (Expert +2), Medicine, Mental Resistance, Pilot, Sleight of Hand, Stealth, Weapons – Melee (Expert +2), Weapons – Bladed
*Trained by the best
*Numerous contacts in the superhero community
If it’s hard being a superhero, what is it like as a sidekick? The heroes get the glory, while you clean up the mess. You don’t make the decisions and you don’t give orders. So, what do you do if you’re the Boy Wonder to one of the most recognizable super heroes in the universe and you’re looking to break out on your own?
Simple. You become Nightwing.
When his circus acrobat family was brutally murdered, Dick Grayson was taken in by billionaire and bat-friendly super hero Bruce Wayne. Bruce shared his secret life as Batman with the young boy and eventually molded him into Robin—the Dark Knight’s partner in Gotham. But as Dick grew older, playing second fiddle to the sternest hero in the Justice League began to wear on him, and eventually he struck out on his own, staying true to what he learned as Robin while coming into his own as a respected member of the superhero pantheon. His code, like his mentor’s, is simple—if you’re breaking the law on his turf, watch out. Anyone who doesn’t can expect a short and most assuredly painful trip to Arkham.
Yet, while he may share methods and motivation with Batman, Dick knows what being Batman can do. He doesn’t want to become as dark, controlling and lonely as Bruce. But for all the good he’s accomplished while avoiding it, one question is unavoidable—without going as far as Batman, can Nightwing be as effective as he ultimately wants to be?