Badrock (Icons Writeup)

Badrock
aka Thomas John McCall

Prowess 5
Coordination 5
Strength 9
Intellect 3
Awareness 4
Willpower 4

Stamina 13

Powers
*Damage Resistance 7
*Immortality 1
*Growth 1 (Limit: Always-On. Badrock is 8 feet tall)
*Regeneration 2

Specialties
Athletics (+1 bonus), Martial Arts (+1 bonus), Weapons (Expert +2 bonus)

Qualities
Impulsive – he’s a teenager in a body capable of mass destruction
Yabba-Dabba-Doom!!!
Celebrity Superhero

Background

Thomas John McCall was an average under-achieving 16-year-old teenager. When he swallowed a vial of top secret genetic material in his father’s lab, a startling transformation occurred and McCall’s body became a mass of granite-like organic rock. He is 8’0″ tall and weighs 1800 lbs. He possess super strength and a near invulnerable rock carapace. But inside this mountain-like hero is a gentle soul with a heart of gold. Badrock has a lot of power at his fingertips, but still is mentally immature. Later, Thomas assumed the identity of Badrock when he was recruited to join the high-profile government superteam, Youngblood. He is the super agent who gets paid big bucks and still answers to his parents.

Badrock is proficient with a number of weapons including the many guns and knives available to him in the Youngblood arsenal. Not one to hide behind gadgetry, Badrock often uses the incredible power of his fists to pummel opponents into submission.

Badrock is impulsive, having picked dangerous, property-damaging fights with the Savage Dragon and Mighty Man.

He also once visited Hell, confronting Spawn’s old enemy the Violator. This was after being named temporary security head of a scientific installation that was investigating the realm of hell. He was more responsible at this point, trying to protect the many innocent people who had unwittingly made the trip to Hell with him. He had to deal with the interference of heavenly and hellish agents and the unwillingness of some of the humans to actually obey his orders.

When Youngblood was discontinued after the death of Riptide, Badrock took some time off. It did not last long though and through a series of events, he became part of the fourth incarnation of Brigade.

In the year 3000, Badrock was still alive and returned for a brief period of time to get some help from Youngblood to stop the Katellans. The continued presence of the Katellans to get Combat back led to the destruction of Earth, Katella and Acura in Badrock’s timeline. Badrock had therefore returned to 1995 to prevent this from happening. The mission succeeded. What happened to Badrock after this is unknown.

Lorraine Warren (Icons Writeup)

Lorraine Warren

Prowess 2
Coordination 3
Strength 2
Intellect 4
Awareness 6
Willpower 5

Stamina 7

Powers
*Detection – Evil 3
*Extrasensory Perception 2
*Postcognition 2
*Parapsychology Equipment 3 (Has access to cameras, audio recording devices, heat sensors, etc. that would aid in the investigation of hauntings and possessions)

Specialties
Investigation (+1 bonus), Mental Resistance (+1 bonus), Occult (Expert +2 bonus)

Qualities
*Drawn to those in need
*Self-sacrificing
*Haunted by her brushes with evil

Background

Lorraine was an American paranormal investigator and author associated with prominent cases of hauntings, and professed to be clairvoyant and a light trance medium who worked closely with her husband during their lives.

In 1952, she, along with her husband Edward, founded the New England Society for Psychic Research (NESPR). It is the oldest ghost hunting group in New England, and claim to have investigated over 100,000 claims of hauntings and other paranormal activity. According to their claims, the NESPR use a variety of different volunteers, such as medical doctors, researchers, police officers, nurses, college students, and even members of the clergy in their investigations.

Note: this is strictly based off the films and makes no judgments about the Warrens’ real-life activities.

Ed Warren (Icons Writeups)

Ed Warren

Prowess 4
Coordination 3
Strength 3
Intellect 5
Awareness 4
Willpower 5

Stamina 8

Powers
*Parapsychology Equipment 3 (Has access to cameras, audio recording devices, heat sensors, etc. that would aid in the investigation of hauntings and possessions)

Specialties
Art – Writing (+1 bonus), Investigation (Expert +2 bonus), Occult (Expert +2 bonus), Performance – Guitar & Singing (+1 bonus), Psychiatry (+1 bonus), Weapons – Guns (+1 bonus)

Qualities
*Strong faith in God
*Can’t turn away those in need
*Has numerous dangerous artifacts stored in a special room in his home

Background

Ed is an American paranormal investigator and author associated with prominent cases of hauntings. He’s a World War II United States Navy veteran and former police officer who became a self-taught and self-professed demonologist, author and lecturer.

In 1952, he, along with his wife Lorraine, founded the New England Society for Psychic Research (NESPR). It is the oldest ghost hunting group in New England, and claim to have investigated over 100,000 claims of hauntings and other paranormal activity. According to their claims, the NESPR use a variety of different volunteers, such as medical doctors, researchers, police officers, nurses, college students, and even members of the clergy in their investigations.

Note: this is strictly based off the films and makes no judgments about the Warrens’ real-life activities.

The Original Daredevil (Icons Writeup)

Daredevil
aka Bart Hill

Prowess 4
Coordination 5
Strength 4
Intellect 4
Awareness 5
Willpower 5

Stamina 9

Powers
*Razor-Edged Boomerangs 4

Specialties
Athletics (Expert +2 bonus), Investigation (+1 bonus), Martial Arts (Expert +2 bonus), Weapons – Boomerangs (Master +3 bonus)

Qualities
*Daring, Death-Defying ‘Devil
*Mentor to the Little Wise Guys
*A man of two lands – America and the Australian Outback

Background

Bart Hill traveled with his parents to Australia and he quickly fell in love with the varied wildlife and landscapes. Witnessing his parent’s murder while on the trip, the young Hill uttered an oath that would define the rest of his life: “I swear to devote my time on Earth to make crime pay for the death of my mother and father.” He was adopted by a tribe of Aborigines, who taught him how to master the boomerang.

Eventually returning to the United States, Hill became famous as Daredevil, living up to his oath by facing down dozens of costumed foes – most notable amongst his enemies was The Claw. He somewhat begrudgingly became the caretaker for a group of youths known as the Little Wise Guys, splitting his time between helping the kids and trying to discourage them from following him on adventures. The character was eventually pushed out of his own book by the popularity of the Little Wise Guys!

I’ve always loved this character and even used him in a supporting role in my Broken Empire novel. Erik Larsen has brought him back in his Savage Dragon series and the character has also been revived by Dynamite Comics as part of their Project: Superpowers line. It’s worth mentioning that in his first appearance he was rendered mute by the shock of losing his parents but by his second appearance, this had been disregarded. If you could come up with a way for Daredevil to still be around in the modern-day or if you wanted to make a generational character, he’d make a great addition to a superhero campaign.

Boomslang (Icons Writeup)

Boomslang
Boomslang of the Serpent Society (Marvel Comics)

Prowess 3
Coordination 4
Strength 3
Intellect 3
Awareness 3
Willpower 3

Stamina 7

Powers
*Serpent-Rangs (serpent-shaped throwing sticks) 4

Specialties
Weapons – Serpent-Rangs (Expert +2 bonus)

Qualities
*“Dream on, myte! If there’s any wreckin’ t’be done ’ereabouts, it’ll be me serpent-rangs what do it!”
*Very unlucky
*EXTREMELY Australian

Background

Boomslang is a former agent of the Viper (Ophelia Sarkissian). He then became a Serpent Society operative. But even among the Serpent Society, he’s a third-stringer.

He also seems rather unlucky. Boomslang generally gets knocked out as a background detail, and is likely to end up wounded. A fight with Wolverine ended in a swift defeat and a broken arm. Later, when fleeing from Captain America, he ran into a street gang that immediately opened fire and gravely wounded him.

Blackwing (Icons Writeup)

Blackwing (Charley Bullock) over a white background

Blackwing
aka Charley Bullock

Prowess 5
Coordination 4
Strength 4
Intellect 5
Awareness 4
Willpower 4

Stamina 8

Powers
*Costume – Damage Resistance 2, Gliding 4
*Utility Belt – Gadgets 3

Specialties
Aerial Combat (+1 bonus), Athletics (+1 bonus), Investigation (+1 bonus), Law (Expert +2 bonus), Martial Arts (Expert +2 bonus), Stealth (+1 bonus), Technology (+1 bonus)

Qualities
*Wants to inspire others
*Trained by Wildcat

Background

This DC Comics character appeared in 1981, and was seen but briefly. He existed on Earth-Two.This means that in his world, Batman had been a Golden Age  hero who had since grown old and retired. His daughter the Huntress (Helena Wayne) had succeeded Bruce as a vigilante.

This continuity ceased to exist with the Crisis on Infinite Earths but it could be intriguing to have another version of Blackwing exist somewhere in the multiverse.

Charley Bullock grew up as a kid on the streets of Gotham City. He was searching for a direction in life in a city where the Batman was seemingly everywhere. During his teenage years, he met Ted “Wildcat” Grant, and the two subdued some local troublemakers.

Ted, as is usual for him, invited Charley to join him at his new gym, and became his unofficial mentor. This, along with growing up watching the exploits of Gotham’s premier crime fighter in his early years, greatly impressed young Charley.

These influences gave Charley’s life a purpose : helping the less fortunate. The clincher came when Charley defended a local store owner from some extorting thugs. When the owner asked Charley what could be done, particularly without Batman, it all clicked for the young man.

Attending law school, he was soon accepted as a junior partner (and top-notch researcher) to the law firm of Cranston, Grayson and Wayne. Here, he met Helena Wayne and, soon, would come into contact with the Huntress.

When the criminal named Karnage broke into the office, looking for Charley’s boss Arthur Cranston, this motivated him to pursue even loftier goals. When a shopkeeper that Charley knew was attacked by gang members of the crime boss named the Boa, Charley proceeded to make a costume and a whole new life as the costumed crusader known as Blackwing.

Unfortunately, his first (and only recorded) case proved unsuccessful. One thug ripped his glider harness with his belt and Bullock was taken captive by the Boa’s gang. However, he later freed the Huntress from the deadly embrace of one of Boa’s snakes, and had the presence of mind to record evidence that could be used against the Boa and his men.

Iron Fist (Icons Writeup)

Iron Fist
aka Unknown

Prowess 4
Coordination 3
Strength 4
Intellect 3
Awareness 3
Willpower 3

Stamina 7

Powers
*Iron Fist 6
*Flight 3
*Protective Suit – Damage Resistance 3

Specialties
Weapon – Iron Fist (Expert +2 bonus)

Qualities
*He has an iron fist
*Likes to break things

Background

Iron Fist has a hand made of iron and the ability to fly. He fought the Web. That’s it, really.

Lara Croft (Icons Writeup)

Lara Croft
aka Tomb Raider

Prowess 4
Coordination 5
Strength 4
Intellect 5
Awareness 5
Willpower 5

Stamina 9

Powers
*Hunting Knife 4
*Handguns 4
*Machine Gun 5 (Extra: Burst)
*Climbing Rope and Grapple 4
*Gadgets 4

Specialties
Athletics (Master +3), Business (+1 bonus), Drive (Expert +2 bonus), Investigation (Expert +2 bonus), Linguistics (Expert +2 bonus), Martial Arts (Expert +2 bonus), Medicine – First Aid (+1 bonus), Mental Resistance (+1 bonus), Pilot (+1 bonus), Sleight of Hand (Expert +2 bonus), Stealth (Master +3 bonus), Underwater Combat (Expert +2 bonus), Wrestling (Expert +2 bonus), Weapons – Hand-to-Hand (Expert +2 bonus), Weapons – Ranged (Master + 3 bonus)

Qualities
*Aristocratic Upbringing
*Prefers to Work Alone
*Addicted to Danger

Background

This writeup is mainly inspired by the original series of video games and the woefully unappreciated comic book series. I haven’t seen the newer reboot movies or games.

The daughter of Lord Henshingly Croft, Lara was brought up in the secure world of aristocracy surrounded by tennis, butlers and corgis. But this all started to change when she went to the renowned school of Gordonstoun and found the mountains of Scotland.

Later, at her Swiss finishing school, she took to the art of extreme skiing and spent a holiday in the Himalayas searching for more challenging terrain. On her return trip however, the plane crashed deep within the mountains and Lara was the only survivor.

Two weeks later, when she walked into a mountain village, her experiences had had a profound effect on her. Unable to stand the suffocating atmosphere of upper-class British society any longer, she realised she was only truly alive when she was travelling alone.

Despite this drastic life change, Lara still retains the essence of her upbringing – most notably with her polite, upper-class accent.

Lara’s parents though, having sported hopes of her marrying the Earl of Farringdon, were less than convinced about this chosen lifestyle and ceased to associate with their daughter – even terminating her monthly allowance. The Earl is still waiting.

While in England, Lara lives in a mansion in Surrey which she inherited many years ago. At one time she saw little use in it but now realises that, if nothing else, it is at least handy for storing all the artifacts she has acquired on her travels. She has also had a custom-built assault course constructed in the grounds for training purposes.

Fighting American – Liefeld Version (Icons Writeup)

Fighting American
John Flagg

Prowess 6
Coordination 5
Strength 6
Intellect 4
Awareness 4
Willpower 5

Stamina 11

Powers
*Shield: Damage Resistance 7; Blast 5 (the shield can fire mini-missiles and drugged darts) [Limit: Fighting American cannot throw his shield or Marvel Comics will sue him]
*Immortality 1
*Pouches – Gadgets 3
*Sidekick – SPICE (Prowess 4, Coordination 6, Strength 5, Intellect 4, Awareness 5, Willpower 4, Stamina 9, Flight 5, Blast 5, Stretching 4, Gadgets 4)

Specialties
Athletics (Expert +2 bonus), Driving – Motorcycles (Expert +2 bonus), Military (Master +3 bonus), Leadership (Expert +2 bonus), Weapons (Expert +2 bonus), Weapon – Shield (Master +3 bonus), Wrestling (Expert +2 bonus), Martial Arts (Expert +2 bonus), Stealth (+1 bonus)

Qualities
*Super-Soldier
*Awesome! Extreme!
*Speedboy! [Gasp!] His death was… my… [choke]… fault!

Background

Rob Liefeld’s Fighting American was John Flag, a young man who volunteered for a government experiment. He came out as the government’s #1 super soldier and fought both overseas and at home during the second World War. Equipped with a weaponized shield, Fighting American protected his country from all manner of threats and became recognized the world over as a sentinel of liberty. He had a trusted sidekick named Speed Boy. Speed Boy was presumed dead after one of their missions only to resurface years later as a deadly assassin.

John Flag retired after the war, traumatized by the death of his partner. He came back into action decades later once he heard that the Iron Cross was back from the dead. Fighting American was then teamed up with a spunky new cyborg sidekick named S.P.I.C.E. (Super Prototype Intelligent Cyborg Entity).

Fighting American had a few allies who were introduced throughout his series such as Thor, Diehard, and Supreme. Fighting American had a few of his original rogues return as well – namely, Iron Cross, Red Menace, Invisible Irving, and Smash. Fighting American quickly became a cornerstone of the Awesome Universe and was set to lead The Allies team book before the company folded.

Marvel Comics sued Rob Liefeld over his version of Fighting American – in the end, Liefeld was able to move forward with his comics but he was legally barred from having the hero throw his shield as that would have been too close to Captain America’s mode of combat.

Dream Demon (Icons Writeup)

Dream DemonDream-Demon
aka Unknown

Prowess 3
Coordination 3
Strength 3
Intellect 4
Awareness 4
Willpower 5

Stamina 8

Powers
*Immortality 1
*Illusion 7 (Extra: Dream Control)
*Flight 3

Specialties
Occult (+1 bonus)

Qualities
*Darkling’s Rival
*Core member of the Eliminators
*Condescending towards others

Background

A villainess and witch who has lived centuries and who murdered Darkling’s mentor. She has illusion powers, among other abilities, and is a member of the Eliminators. Beyond that, we really don’t know very much about her. She’s got an interesting look, has cool powers, and is so mysterious that you can pretty much add anything you want to her backstory.