Badger (Icons Writeup)

Badger
badgeraka Norbert Sykes

Prowess 6
Coordination 5
Strength 4/5
Intellect 3/2
Awareness 4
Willpower 5

Stamina 9/10

Powers
*Rage! – Ability Boost 1 (Limits: Temporary; during the time that Strength is boosted to 5 and Martial Arts is raised to +3, his Intellect drops to 2)
*Telepathy 4 (Limit: Works only on animals)

Specialties
Art – Poetry (Alice personality only, +1 bonus), Athletics (Expert +2 bonus), Investigation (+1 bonus), Martial Arts (Expert +2 bonus, Master +3 bonus when under Rage!), Mental Resistance (Expert +2 bonus), Military (+1 bonus), Sleight of Hand (+1 bonus), Stealth (+1 bonus), Weapons – Melee (Expert +2 bonus), Weapons – Ranged (+1 bonus)

Qualities
*Badger is often accompanied by an animal companion. He has used trained dogs, badgers, bulls, rats, etc.
*Multiple Personalities
*Traumatic Flashbacks

Background

Norbert Sykes was raised in Wisconsin by his mother and step-father, Larry. Most of the time Larry would beat and abuse Norbert sexually. When Norbert was 10, he found an injured badger and nursed it back to health only for Larry to kill it. Not to mention all the times he would kick Norbert’s dog, Leroy.

When Norbert was old enough, he ran away and joined the Army. Norbert was captured during the war and made a POW for 2 years. During that time, he was starved and tortured. In his deprived and starved state, Norbert was visited by an animal god in the form of a badger named Myrtle. She showed him how to survive on beetles, talk to animals, and master all forms of martial arts, specializing in Shorin-Ryu. When he was strong enough, Norbert was challenged by the Colonel and defeated him. The troops, shocked at the outcome, gave Norbert a chance to escape into the desert where he was picked up by an American military patrol.

Returning to the states a war hero, Norbert did as Myrtle had instructed and outfitted himself a Badger costume; taking to the streets and fighting crime against litterbugs, purse thieves, and drunken college boys. Badger was arrested and committed to a mental institution where he met Daisy Fields, a resident psychiatrist. Not soon after he was committed, another inmate was put in a cell next to his. Badger learned that this stranger, Ham, was actually a 5th century druid who had been in a coma for centuries. In return, Badger filled the druid in on the current society and times. Badger was finally freed on the condition that Daisy could continue her treatment of Norbert outside the institution. Soon after, Ham offered both residence at his castle (having amassed a fortune in a matter of days using his magic) and hired Badger as his familiar and bodyguard; Daisy as his personal secretary.

Since the meeting, both have learned of Badger’s uncanny abilty to talk to animals. Badger also has 7 multiple personalities, each with their own distinct personalities:

  • Max Swell – a cultured gay man
    Emily – a nine year old girl
    Leroy – Norbert’s dog that was shot by Larry when he was ten
    Pierre – a French psychotic serial killer
    Alice – a poet
    Gastineau Grover DePaul – a black man from the southside of Chicago

Badger also talks to the ghost of celebrities such as Warren Oates, Bruce Lee, and John Wayne….to name a few.

Badger met a Vietnamese veterinarian named Mavis Davis during the Black Lotor Liu Hu martial arts tournament held every hundred years. Mavis was killed by Hodag in the final round and Badger avenged her death by killing Hodag. As winner of the tournament, Badger was given one wish for whatever he wanted. He used his wish to return Mavis back to life and soon after married her (much to his own surprise).

Badger continues his vigilant fight against demons, oppressing corporations and annoying people to this day.

The Wizard (Icons Writeup)

The WizardTHE-WIZARD
aka Blain Whitney

Prowess 4
Coordination 4
Strength 4
Intellect 7
Awareness 5
Willpower 5

Stamina 9

Powers
*Extrasensory Perception 5
*Immortality 1
*Costume – Damage Resistance 4
*Dynamagno-Saw Ray Projector – Blast 5
*Gadgets 4

Specialties
Athletics (+1 bonus), Science (Expert +2 bonus), Technology (Expert +2 bonus)

Qualities
*Photographic memory
*Trained from youth to be a mental wizard
*Temporarily replaced by Hans Martz, the villainous Wizard

Background

Ever since the founding of the United States of America, members of the Whitney family have served America and have helped the country in its hour of need. Among those members of the Whitney family who have served America include such notables as general Steven Whitney, who had helped cover General George Washington’s retreat from long island and cleared the way to Valley Forge; Capt. Ambrose Whitney, who was a Privateer Commander during the War of 1812; Major Thomas Whitney, who accepted Robert E. Lee’s saber at Appomattox Courthouse on behalf of Gen. Ulysses S. Grant to end the Civil War; and James Whitney, a Federal Agent with the Bureau of Indian Affairs who signed a treaty with several tribes of Native Americans to put an end to a series of raids against white settlers. They were among the many members of the Whitney family to serve America at her darkest hour. Trained from youth to be a mental wizard, Blain possesses a photographic memory and supersensory perception, which allow him to tune into criminal activity – his mental acuity also allows him to slow the effects of aging on his body. His costume also made him invulnerable.

For a time, he was believed to have been killed and replaced by a Nazi sorcerer that adopted the title of The Wizard. Hans Martz was eventually defeated and Blain returned to action.

Spider Spry (Icons Writeup)

Spider SprySPIDER-SPRY-600x574
aka Simon Spry

Prowess 3
Coordination 4
Strength 3
Intellect 7
Awareness 4
Willpower 4

Stamina 7

Powers
*Silken Spider Cords 5 (Extras: Binding, Wall-Crawling)
*Gadgets 6

Specialties
Athletics – Climbing (Expert +2 bonus), Science (Expert +2 bonus), Technology (Expert +2 bonus)

Qualities
*Brought together the Mighty Crusaders (Uh-Oh)
*At the center of a worldwide web of crime
*Hates The Fly and Fly-Girl

Background

Simon Spry is a dastardly criminal scientist. His life work has gone into putting an end to his nemeses, the Fly and Fly-Girl! He was the first enemy to take on the combined might of the Fly, the Shield, the Comet, Black Hood, and Fly-Girl, who would later become the Mighty Crusaders. In fact, it was Spider Spry himself who created the idea of the Mighty Crusaders, in a plot to draw them all together and pit them against each other!

Spider Spry can build giant high-tech weapons and machines, capable of immense power. In addition to this, Spry can climb extreme heights with the aid of his silken spider cords, thus giving him the name “Spider Spry.” Also at his disposal are numerous other gadgets that he can call upon at will to combat the forces of good. And as if that weren’t enough, Spray has a world-wide system of corrupt operatives tracking the movements of precious metals and technology, which he uses in his schemes.

Megalith (Icons Writeup)

Megalithmegalith

aka Joe Majurac

Prowess 5
Coordination 6
Strength 7
Intellect 5
Awareness 5
Willpower 5

Stamina 12

Powers
*Poison/Disease Resistance 8
*Regeneration 2
*Leaping 3
*Damage Resistance 6
*Telepathy 3
*Telekinesis 3

Specialties
Athletics (Master +3 bonus), Linguistics (Expert +2 bonus), Martial Arts (+1 bonus)

Qualities
*Photographic Memory
*Mind/Body Link
*Just a kid at heart

Background

Joe Majurac was a gifted young student and athlete who aspired to one day become an Olympic champion. When his family farm was threatened with foreclosure, Joe eagerly accepted an offer of sponsorship by an unheard-of German corporation. Unaware of their sinister motives for him, Joe allowed the company to train him at their state-of-the-art facility in Germany. Joe drove himself to become the best at multiple athletic events, unknowingly achieving a “mind/body link” that allowed him to surpass normal human ability. When his trainers continued to push him towards an unseen goal, and contact with his parents became difficult, Joe began to suspect his benefactors and confronted them. Their response was to threaten his parents, thus driving Joe to break out of the compound and return home. Finding his family farm destroyed and his parents missing, Joe became the costumed hero Megalith in order to find them. His search often led him to fight alongside the Revengers, a team of other heroes.

Megalith is basically the Superman of the Continuity universe but he’s so good-natured and naïve that he’s easily taken advantage of. In terms of his powers, he was one of the best athletes in the world before mastering the Mind/Body Link so I gave him a Mastery in Athletics. With that, he’s able to perform some seriously superhuman effects.

Several years after becoming a superhero, Joe met someone else that had mastered the Mind/Body Link. This person taught him how to tap into his mental abilities but they are still unrefined – eventually his telepathy and telekinesis might become more powerful. Given his youth, his physical attributes might grow, as well.

Access (Icons Writeup)

Access
aka Axel Asher

Prowess 3
Coordination 3
Strength 3
Intellect 3
Awareness 5
Willpower 4

Stamina 7

Powers
*Cosmic Awareness 10 (Limit: Only detects threats that are related to BOTH the DC and Marvel universes simultaneously)
*Detect 10 (Limit: Only functions to help him locate people displaced from their native universe)
*Dimensional Travel 10 (Limit: Only allows him to travel back and forth between the Marvel and DC universes)
*Teleportation 7
*Time Travel 9

Specialties
None

Qualities
*“Wait a minute – I know you!” Whenever Access appears, memory of who he is and memory of the other universe suddenly returns to the hero meeting him. Normally, the denizens of the Marvel and DC Universes don’t recall the existence of The Brothers, Access, etc.
*An average guy
*People trust him

Background

Nobody knew until 1996 that the Marvel and DC Universes are connected. “The Brothers”, two massive all-encompassing cosmic entities, respectively comprise the whole of each universe. They are inextricably linked.

The person least aware of this was Axel Asher, itinerant student and drifter. He was a native of the Marvel continuum, Earth-616 . When The Brothers suddenly became aware of each other, having forgotten each other’s existence for untold eons, they began a battle. This caused the two universes to slowly merge into one.

Which activated the latent powers possessed by Axel. Mr. Asher was a “shard” – a living embodiment of a fraction of both Brothers’ powers.

Through the actions of a great many super-heroes from both universes (most notably Batman, Captain America, The Spectre, and the Living Tribunal), the Brothers were made to settle their differences. Thus, the balance between the dimensions was restored.

Axel now acts as a guardian of that balance. He monitors contact and travel between them in order to prevent another merger that might have disastrous consequences.

Axel is a terribly earnest and sincere fellow, with a good sense of right and wrong. Although he didn’t ask for his powers and responsibilities, he’s doing his level best to live up to them. And while he’s not really charismatic per se, he does seem to be awfully good at talking people into doing things for him.

Lord of Darkness (Icons Writeup)

Lord of Darkness
aka The Darkness, The Dark Lord, Big D, and Satan

Prowess 6
Coordination 5
Strength 7
Intellect 5
Awareness 5
Willpower 5

Stamina 12

Powers
*Horns 8
*Flame Blast 6
*Illusion 5
*Immortality 1
*Teleportation 6 (travels via mirrors)
*Transformation – Humanoid 4
*Dream Control 8
*Damage Resistance 5 (Limit: Damage Resistance does not function against sun-based attacks. Sun-based attacks do double damage)
*Emotion Control 5

Specialties
Occult (Master +3 bonus), Weapons – Edged (+1 bonus)

Qualities
“I require the solace of the shadows and the dark of the night. Sunshine is my destroyer!”
” Every wolf suffers fleas. ‘Tis easy enough to scratch!”
He’s eeeeeeeeeevil.

Background

Little is known about the Lord of Darkness. What is known is that the world was once a place of perpetual night, ruled over by him but when Light was born, he and his minions retreated beneath the earth. At some point during Darkness’ rule, wicked men came to his lair to make sacrifices to him. The Lord of Darkness resides in the Great Tree which is filled with all types of strange beasts and nightmarish horrors including giants, demons and goblins. As the ruler of darkness, his weakness is sunlight and any object of light.

The Lord of Darkness is evil yet charismatic and charming. He shows a strangely human side in his attraction to Princess Lili. He is captivated by her purity and innocence which stand in stark contrast to his own dark soul yet he is also greatly amused by the idea of corrupting her innocence. A cruel sadist, he seems almost aroused by the prospect of watching Lili sacrifice the unicorn. Despite the fact that he is a master villain, a close examination of his actions and abilities in the film Legend shows that he is not the equal of other ‘master villains’ like Trigon, the Anti-Monitor, and Darkseid.

Although Darkness believes himself to be in love with Lili, in all likelihood, he merely lusts after her. Nevertheless, he offers her his heart and states that he wishes to spend eternity with her. Darkness’ true passionate nature is alluded to by the terrifying rages that he will fly into whenever he is defied or thwarted, though he usually conducts himself with an aura of amused indifference and cold calculation.

He presents Lili with a magnificent, if somewhat disturbing feast of fine food and wine and gives her beautiful jewelry along with a magnificent gown, showing a cultured and sophisticated side to his personality. Like most archetypal villains, his pride and arrogance lead to his downfall. He is contemptuous of most people and things, describing goodness as “disgusting”, referring to Jack as a “little boy” and holding his minions in disdain. When Lili flatters his ego, pretending to be charmed by him and offering to kill the unicorn, he readily believes her.

Lazarus Gray (Icons Writeup)

Lazarus Gray
aka Richard Winthrop
Created by Barry Reese

Prowess 5small_lazarus_batista
Coordination 5
Strength 5
Intellect 6
Awareness 6
Willpower 6

Stamina 11

Powers
* .357 Smith & Wesson Magnum 4 (Extra: The gun uses silver bullets that have been soaked in holy water. Does 5 damage to supernatural foes)
*Knife 2
*Detect 4 (Limit: Can only be used to track members of Assistance Unlimited – each member has been injected with a radioactive isotope that can be traced by Lazarus)
*Gadgets 3

Specialties
Athletics (Expert +2 bonus), Business (+1 bonus), Drive (+ 1 bonus), Investigation (Expert + 2 bonus), Leadership (Master +3 bonus), Linguistics (Expert + 2 bonus), Martial Arts (Expert +2 bonus), Medicine (+1 bonus), Mental Resistance (Expert + 2 bonus), Occult (Expert +2 bonus), Pilot (+1 bonus), Stealth (+1 bonus), Technology (+1 bonus), Weapons (Expert +2 bonus)

Qualities
Assistance Unlimited is his family
Associated with Project: Cicada (1941 forward)
Continually reinvents himself

Background

lg_origins_01_small

Geoff McHenry (Icons Writeup)

Geoff McHenry
aka The Geomancer 

Prowess 2
Coordination 3
Strength 3
Intellect 4
Awareness 8
Willpower 5

Stamina 8

Powers
*Geomancy 6 (Extras: Extrasensory Projection, Healing, Mind Shield, Postcognition, Telepathy)

Specialties
Investigation (+1 bonus), Occult (+1 bonus)

Qualities
Speaker of the Earth
Protected by the Fist and the Steel (Eternal Warrior)
Highly Respected by the Hero Community

Background

Geomancers are a lineage of men and women who, since 3500 BC, have been chosen by the Earth itself to defend it, with one Geomancer operating at a time. In the Viking era, it was a young boy. When a Geomancer dies, his or her chosen successor takes their place. When a Geomancer has reached the end of their life-cycle their power is removed by a suicide ritual called Bagh-Nakh. The main part of their power is that they are able to communicate with nature and their surroundings, receiving information from the trees, the grass, and even inanimate objects (like a photograph that ‘witnessed’ a murder).

Geomancers were instrumental in many pivotal events in the Valiant Universe, including the Unity Conflict, the birth and upbringing of Magnus, Robot Fighter, the struggle against the Darque Power and the Harbinger Wars. Gilad Anni-Padda served as the “Fist and Steel” of the Geomancers for most of his life, failing three times to save a Geomancer.

In 1992, Geomancer Tashi Khatun authored a book entitled The Book of Geomancer, the tome of ultimate knowledge.

The first Geomancer was Khanit, who was chosen in 3500 BC. Later Geomancers included Buck McHenry, Geoff McHenry, Lucinda Mendez, Yuri Pierce, Ana Kawainui, Rokland Tate and Aram Anni-Padda.

Geoff was the Geomancer during Unity and The Chaos Effect. He was a gentle kid who sought nonviolent means of resolving conflict. When Valiant first began and it was running in real time, I figured Geoff would grow into being Valiant’s premiere hero… but it never happened as they replaced him immediately after Chaos Effect. During his time as the Geomancer, Geoff was a trusted ally of Solar and the Eternal Warrior – and when he came looking for assistance, both men would drop everything to aid him. His Geomancy power is a six here because he was very much learning as he went… if we’d seen him as an adult, I’d expect his power to have increased to an 8 or possibly even a 9.

The Comet – Impact (Icons Writeup)

Comet
aka Rob Connors aka Jay Cole

Prowess 4
Coordination 5
Strength 6
Intellect 4
Awareness 4
Willpower 4

Stamina 10

Powers
*Photonic Energy Manipulation 6 (Extras: Flight, Blast, Dazzle, Force Field [Limit: Force Field only protects at level 2 against heat-based attacks])
*Damage Resistance 3
*Transformation – Humanoids 4 (Limit: For much of The Comet’s career, he did not realize he had this ability)

Specialties
Aerial Combat (+1 bonus), Athletics (+1 bonus), Athletics – Baseball (Expert +2 bonus), Power – Photonic Energy Manipulation (+1 bonus), Underwater Combat (+1 bonus)

Qualities
What’s Going On? (early) / They put my brain into an alien’s body! (later)
Unlucky
Founding Member of the Crusaders

Background

In the beginning, he is an ordinary human named Rob Connors, whose only real ambition in life is to play professional baseball. His ambition is somewhat stilted by his parents, who are scientists living in arctic areas.

Rob returns to his parents’ home one day to find it torn apart by some kind of battle, which to all appearances took places weeks ago: our first sign of a strange continuity clash, since Rob had been gone only a matter of hours. In an attempt to call for help, Rob is forced to climb up the radio mast to fix it. It collapses under his weight, and he is pinned beneath it, unable to free himself until a sudden surge of energy sends him soaring through the air. Assuming his powers to be the result of an electric shock from the mast, Rob learns he can fly and generate energy beams from his hands – one of which inadvertently sets off an explosion. He returns to his girlfriend, a news reporter, who reprimands him for not speaking to her for months, even though Rob wrote to her every week. He reveals his powers to her, and she suggests he don a costume and become a superhero, since he left a red energy trail behind when he flew, he assumed the guise of The Comet.

In his numerous battles as the Comet, Rob slowly learns to use his powers. He can fly, generate heat beams and force blasts, create a limited forcefield, and even breathe underwater by using his powers to force the water away: he hypothesizes that this traps a bubble of air between him and the water. The Comet is also stronger than a normal human, and considerably tougher, though not invulnerable: shrapnel from a grenade does his arm some damage. Eventually, Rob learns that his powers are the result of his mind being accidentally transferred into the body of shape-shifting aliens that were researching the Earth, disguised as the Connors family. This is the reason for the discontinuity in Rob’s memory compared to actual events. He attempts to force the other aliens to free his parents, but fails: they leave, never to return. The hits keep coming, as Rob’s original human body is killed by one of the Comet’s enemies, in circumstances that make it look like the Comet was responsible. He goes to his girlfriend for help, only to discover that she knew all along, and was in fact the one who sent the aliens to the Connors. In attempting to reveal this story on the news, she breaks the bargain she made with the aliens, and the last of them on the planet kills her. The police attempt to arrest the Comet for the murder of Rob Connors. Rob tries to unmask himself to prove himself blameless, but accidentally accesses his alien shapeshifting ability in his desire to show his face, and morphs into a one-eyed alien monster. Horrified, Rob tears away from the scene, and is apparently killed in an explosion. We learn later, in The Crucible, that he didn’t die, but resumed human form and became a baseball player named Jay Cole with no memory of his earlier life.

His true identity is revealed by The Black Hood, and they team up for a while. However, the Tomorrow Men, a group of time-manipulating businessmen, make it look like the Hood was intending to betray the Comet, and in insane rage, the Comet irradiates an entire city. The city is covered over with an immense dome, but the Comet breaks free, intending to kill Jordan, the world’s greatest authority on energy control, whom he believes is a threat to him. His attack is foiled by one of the Tomorrow Men, who captures the Comet, intending to steal his energy to power the Tomorrow Men’s base. The Comet breaks free, but is sent back to Earth, where the Black Hood is forced, regretfully, to kill him.

Bloodshot (Icons Writeup)

Bloodshot (original Valiant version)
aka Angelo Mortalli aka Michael Lazarus

Prowess 6Bloodshot Comic Art
Coordination 6
Strength 6
Intellect 4
Awareness 5
Willpower 6

Stamina 12

Powers
*Resistance 5 (poisons, disease, aging)
*Interface 8
*Regeneration 5
*Swords 4
*Guns 4
*Gadgets 3

Specialties
Athletics (+1 bonus), Drive (+1 bonus), Investigation (+1 bonus), Leadership (+1 bonus), Linguistics (Expert +2 bonus), Martial Arts (Expert +2 bonus), Stealth (+1 bonus), Weapons (Master +3 bonus), Wrestling (Expert +2 bonus)

Qualities
Who am I?
Genuine Badass
On a mission of redemption

Background

A cold and ruthless Mafia hitman who seemed less than human, Angelo Mortalli’s rise within the Mob ended when Gino Canelli discovered he had been unfaithful to his daughter. Framed for the brutal slaying of Johnny Scotto, a rival mobster, and convicted of first–degree murder, Mortalli cuts a deal with the FBI to give evidence against the Mob to stay out of prison, but when Canelli gets wind of this, he snatches Mortalli from witness protection and bundles him off as a “volunteer” for Project Rising Spirit.

One of the few subjects to survive the Bloodshot Procedure, Mortalli has his mind wiped of all memories and is systematically programmed with information about strategy, tactics, and warfare. However, before the full programming is completed, Geoff McHenry (the Geomancer) breaks into the facility and releases Angelo, who kills his captors and escapes. Confused, lost, and suffering from amnesia, Angelo seeks clues to his origin.

Mortalli’s body is injected with microscopic technology called nanites, leaving blood-red circle scarring on his chest. The nanites rebuild his brain and body, making Angelo superhuman but erasing his memory in the process. When Angelo uses his superhuman abilities or his nanites detect combat situations, his skin becomes paler, often turning chalk-white, and his eyes turn red.

Escaping from the lab, Mortalli takes the name “Bloodshot” and determines to learn who he was and how he was altered. While fighting and killing many members of the New York mob, Mortalli joins forces with the “Eternal Warrior” called Gilad. They had been enemies before but Abrams does not hold a grudge because he believes Mortalli metaphorically “died” the night Bloodshot was born. Mortalli is later disillusioned after learning about his past actions as a hitman. Having no desire to remain in New York or return to his old life, Bloodshot goes to Europe and uses his powers to fight corruption. With the help of Abrams, he creates a new cover identity for himself, “Michael Lazarus,” and operates as Bloodshot when he deems it necessary. He battles a variety of villains and criminals, some of who are “psiots” or “harbingers” (people born with superhuman powers), such as including Ax, a psiot obsessed with attaining advanced technology such as Bloodshot’s nanites or the alien armor of X-O Manowar.

Readers learn that in the future, the heroic line of Rai warriors adopt a similar appearance to Bloodshot to remember his heroism in the 20th century. The last Rai warrior even inherits Mortalli’s nanites.