Tapestry
Real Name Unknown

Prowess 3
Coordination 4
Strength 3
Intellect 5
Awareness 6
Willpower 7

Stamina 10

Powers
*Magic 8 (Tapestry has mastered the following spells and may use them without the Performance limit: Detect Magic, Blast, Illusion, Mind Control – can alter, erase, or rewrite memories, influencing behavior and loyalty, and Mystic Constructs – generates tangible mystical constructs, often in the form of webs, threads, or chains)
*Immortality 8

NOTE: Unique ability – “Destiny Weaving” (This power functions as GM’s fiat, Tapestry has the ability to “weave” the destinies of individuals or groups, influencing future outcomes. This often requires elaborate rituals, so in gaming terms it has Limits: Performance & Preparation. The actual outcomes of these “tapestries” were rather unclear from a story perspective.)

Specialties
Occult (Master +3 bonus), Science – Psychological Manipulation

Qualities
*Master of Manipulation
*Surrounded by Sycophants
*God Complex

Background

Although Tapestry often appears as a dreamy vision of flowing white energy, her ability to defy age and change her appearance is just one of her frightening skills. One Kherubim familiar with Tapestry’s powers is Zealot, who called upon the sorceress thousands of years ago. In the ancient past, Zealot sought Tapestry to aid her ailing daughter Savant, who was dying from poison. As payment for her services, Tapestry enslaved Zealot for 100 years. A cruel and dominating mistress, Tapestry constantly reminded Zealot that her soul had been damned since this incident and Zealot is one of the few who understands the full extent of her power.

In their most recent battle, Zealot was only able to defeat Tapestry and her henchman, Soma, with the help of Savant, Huntsman, Mr. Majestic, and Soldier.


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