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Recommended Comics

AllNewX_Men_5_CoverAs most of you know, I’m not just a pulp fan. I also love the comic book medium and I buy way too many of them, both in single issue format and in trade. I figured I’d let you guys know what I’m reading and loving at the moment. These aren’t all the titles I’m buying, mind you, but they are the ones that I’d recommend the most!

All-New X-Men: Nobody’s more surprised than me. I haven’t read the X-Men consistently since the Chris Claremont days and normally I don’t like Brian Bendis’ writing… but he’s really doing a great job on this series and it’s featured amazing art. I can’t wait for each new issue and I’m glad to be back reading at least one mutant book on a regular basis.

Aquaman: Geoff Johns has been writing the best Aquaman run *ever* and that’s saying something. With stunning art throughout, this is one of the top five superhero comics being published today.

Batman: I didn’t really care for the recent Joker arc but overall Snyder has been writing some really good stories and the art is stellar.

Green Lantern: Yes, there’s some event fatigue going on here and Johns is leaving the title… but this is still one of DC’s best books. Strong characterization and nice art.

Mars Attacks: Fun, grim humor. Every issue makes me laugh out loud at least once and I genuinely have no idea where the stories are generally going.

The Shadow: The first arc had its hits and misses but since then, it’s been solid stuff. I’m including Year One here.

Shadowman: Supernatural superheroics are always fine with me and the Zircher artwork has been amazing. I’m gonna miss him!

Supergirl: A creative team change is on the horizon but I’ve really enjoyed the New 52 incarnation of this character and am looking forward to what’s looming next.

Superior Spider-Man: Not every issue is a winner but overall, this has been a fun change of pace and I’ve enjoyed seeing the focus on one of my favorite Spidey villains.

X-O Manowar: After a slow start, this has turned into a real winner. Every issue is densely packed with both action & characterization.

Honorable Mentions: Uncanny Avengers, Guardians of the Galaxy (loved the intro issue but it’s too new to be included on the list above) and Legion of Super-Heroes.

My Favorite Comics At the Moment

20120622-153803.jpgEveryone knows I love comics, just as much as I love pulp novels. So what are my current faves? Read on! The list is broken down by publisher, ’cause I roll like that.

Note: I actually buy more than just these titles… but these are my favorites.

DC Comics
Earth 2
Green Lantern
Sword of Sorcery
Worlds’ Finest

Marvel Comics
Scarlet Spider
Iron Man
Uncanny Avengers
All-New X-Men

Mars Attacks
Judge Dredd

New Crusaders

X-O Manowar

Abstract Studios
Rachel Rising

The Shadow

I also highly recommend you seek out the Shinku trade paperback (Image) by Ron Marz & Lee Moder!

Shadowman (Marvel Heroic RPG Stats)

Jack Boniface
Valiant Universe (VH1 Version)

Affiliations: Solo D10 Buddy D8 Team D6

Distinctions: D4 (+1PP) or D8
Free-form improvisation in the dark
Fated to die
I love the nightlife!

Power Sets:
You the Shadowman!
Enhanced Reflexes D8
Enhanced Senses D8
Enhanced Stamina D8
Enhanced Strength D8
Mystic Resistance D10
Regeneration D8
SFX: Absorption – On a successful reaction against an attack using Darque Power, convert your opponent’s effect die into a You the Shadowman! stunt or step up a You the Shadowman! power by +1 for your next action. Spend 1 PP to use this stunt if your opponent’s action succeeds.
SFX: Something’s Wrong – Step up Enhanced Senses by +1 when detecting the presence of Darque Power.
Limit: Late Sleeper – Step back all You the Shadowman! powers by -1 during the day and receive 1PP. Recover during the next transition scene.

Acrobat Expert D8 or 2D6
Combat Expert D8 or 2D6
Covert Expert D8 or 2D6
Musical Master D10 or 2D8 or 3D6
Party Like It’s 1999
1 XP when you reveal to someone that you’re fated to die in 1999.
3 XP when taking a huge risk that should mean certain death.
10 XP when you either fulfill the prophecy in some manner or you manage to avoid it.

Dancing In the Darque
1XP when facing an enemy who is powered by Darque energy.
3XP when defeating Master Darque.
10XP when you absorb too much Darque energy and begin behaving erratically.

Background Info:

A jazz musician, Jack Boniface nearly died one night—attacked by something out of a nightmare. By fateful chance, he escaped. Just a murderous madman with a sick flair for horror, Jack told himself later. Jack recovered. But since that terrifying experience something has changed. Now, when darkness falls, a feeling comes over him, the urge to find demons who defile the night—his night—and cast them out. Jack was always a night person, but since the attack, he thrives at night. He feels strong, wild…and violent. Unaccountably, he sees better in the dark. Jack begins to roam the streets after dark. He comes across a brutal wife-beater…a gang of muggers…a knife-wielding psycho. Demons. The night is full of demons. Jack puts each of them down hard. He’s not sure how. He was never a fighter. But, at night, he has absolutely no fear…and therefore, no limits. He improvises. He’s spontaneous. Unpredictable. It’s all jazz and he can play. By day, Jack is his old self again. But more and more he lives for the night, longs for the night.

His major enemy is Master Darque, who is able to tap into and utilize a form of necromantic power dubbed The Darque Power or Darque Energy.

Roleplaying Jack can be fun. He’s a lot more manic and crazed at night, often putting himself into crazy situations. This was especially true after he learned in the original Unity crossover that he was fated to die in 1999. That meant that he couldn’t die before then and he took some incredible chances in an effort to prove it.