Tank (Icons Writeups)


Prowess 4
Coordination 2
Strength 8
Intellect 3
Awareness 3
Willpower 3

Stamina 11

*Damage Resistance 3/6 with armor
*Disease Resistance 5
*Tank Battle Armor – Damage Resistance 3, Dazzle Resistance 2, Armor Piercing Shells 4, Concussion Grenades 6, Regulator (Limit: Tank’s regulator warns him that he is pushing his body’s limits for physical stress. If Tank’s Stamina drops to 5 or lower, roll 1d6 – on a 1, his regulator shuts down and he will immediately take an additional 3 points of damage. He will need to rest for at least a half hour for the regulator to re-set)
*Motorcycle (Handling 7, Speed 4, Structure 3)

Drive – Motorcycle (Expert + 2 bonus), Martial Arts (+1 bonus), Weapons – Ranged (Expert +2 bonus), Wrestling (+1 bonus)

Protective of Sham
Yearns for a life outside the team
Too hard on himself


The DNAgents are artificial life forms developed by a shadowy corporation called Matrix Corporation. They have been grown in a vat for five years, and their minds were programmed by Matrix. However, they are extremely close to being humans, and have their own free will and personality.

The DNAgents were designed to be a commando squad that could take care of Matrix’s dirty work, from espionage to paramilitary action. Tank is the brick of the lot. He excels and long-range engagements as well as in close combat.

At the very end of the series, the DNAgents were captured by Matrix. They were put back into the vats for future use, after Matrix convinced the public that everything to do with the DNAgents was just a big media hoax.

Lucius Krell came up with the Human Tank concept himself, as he is often proud to admit. Consequently, this DNAgent was built for sheer strength. Concurrent with his development, Matrix engineer were working on Tank’s special armor and weaponry. Maximum protection and maximum firepower were the operative phrases in their design.

Titanium bone sheaths were surgically fitted to his arms, legs and spinal column to give his body greater durability for lifting, carrying and throwing massive objects. This plus his heavy, bulky armor puts a great strain on his cardiovascular system – so a regulator was installed within Tank to alert him when he is pushing his physical limits.

His body armor includes a pair of “blasters”, which seem to be large-bore, automatic weapons mounted on his wrists. For commando-style mission, he also carries a pair of grenades.

Tank finds himself torn between devotion to the DNAgents and a fascination with his human ex-girlfriend, Casey. Other team members sometimes get the feeling that Tank doesn’t devote himself to the team as much as he should and he often feels very guilty over this. Reluctantly, he’s a big brother figure for Sham.

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