aka Johnny Domino (original name: Johnny Domingo)
*Life Support 1 (Nightman does not need to sleep)
*Telepathy 6 (Limit: Nightman can only read “evil” thoughts. Limit: Power is uncontrollable.)
*Night Vision 3
*Body Armor (Damage Resistance 4)
*Eye Lenses 4 (Provides Resistance against vision-based Dazzle attacks. Also provides Extended Vision via the left eye lens. Limit: Without some sort of protective lens to shield his permanently-dilated eyes from bright lights, subtract 2 from all visual-based actions)
* Swinging 2
Performance (Saxophone Expert + 2 bonus), Athletics (Expert + 2 bonus), Drive (+ 1 bonus), Investigation (+ 1 bonus), Martial Arts – Akido (Expert + 2 bonus), Stealth (Expert + 2 bonus)
“Life or jazz, I can play!”
“I feel it! The Evil!”
“Passion for life? That I’ve got!”
Johnny Domino (he shortened his name from Domingo in order to appear less ethnic) had two great passions in his early life – jazz music and akido. Both were introduced to him by his father Eddie, who learned the martial arts during his stint in Vietnam and who refined it during his years on the San Francisco police force. Johnny grew up to become a talented and popular jazz musician, one whose future seemed paved with success. That changed when a freak accident left a piece of metal lodged in his brain. Waking from a coma, Johnny found that the portion of his brain that controlled sleep functions had been badly damaged. Awake 24 hours a day now, Johnny felt his passions surge whenever night fell. Those passions grew even stronger when he learned that he could hear evil thoughts in others. Driven by a need to stop these crimes before they were committed, Johnny put together a costume and adopted the identity of Nightman — the hero would take back the night from those who preyed on the innocent.
As Nightman, Johnny found himself fighting alongside San Francisco’s other heroes, the Strangers, against the likes of Mangle, the Werewolf and the ageless Rhiannon. During a bizarre encounter with an artifact known as an Infinity Gem, the Nightman was split into two beings — the original Nightman, who found himself trapped in an alternate universe, and a second Nightman, held in thrall by Rhiannon and blessed with supernatural abilities. This second Nightman has all the same abilities as the original with a few changes: Detect 4 instead of Telepathy (Nightman II does not sense evil thoughts — he sees auras, which tell him if someone is “good” or “evil”); Darkness Control 3; Telekinesis 4; Celtic Dagger 3 (Extra: once it strikes, the dagger cannot be removed by anyone except Nightman II; Nightman II is able to sense the dagger’s location with the equivalent of Detect 8); Electricity Control 2; Immortality 3 (Nightman II achieves this by organ replacement and the digestion of humans).
Though we have not seen Nightman in years, it can be assumed that he would have eventually found his way home to the Ultraverse (his home universe, as it was known to comics fans) and reinstated his role as San Francisco’s nighttime avenger.
My favorite Ultraverse character, the Nightman has many similarities to Valiant’s Shadowman, thanks in large part to the fact that Steve Englehart (who wrote the early issues of Shadowman’s book) created Nightman. Both heroes were a bit manic in personality, both felt more at home in the dark, and both were jazz musicians.