Barry Reese

Pulp Writer Extraordinaire

Today we’re running Marvel Heroic RPG stats for two different characters – one of them is my own Gravedigger, who recently starred in the first volume of her new series. The second hero today is The Shadow, the greatest pulp crime-fighter of them all! Even if you don’t play the excellent Marvel Heroic RPG, maybe you’ll still enjoy seeing these characters written up for the system.

gravedigger_small_colorGRAVEDIGGER
Charity Grace
“You will have three years in which to redeem your soul. Find those who are unfit for the world of mortals and destroy them: man or demon, the enemy of the innocent is now your enemy. You will put them into their graves and shovel upon them the dirt that symbolizes their eviction from this plane of existence. On Halloween Night, 1939, you will be called back to this place and you will be judged for a final time. If your soul has been made pure, you will find your reward. If your soul is still tainted black… Your suffering will never know an end.”

Affiliations: Solo D10 Buddy D8 Team D6

Distinctions: D4 (+1PP) or D8
No Time to Waste
Seeking Redemption
Grim Protector of Sovereign City

Power Sets:
Servant of The Voice
Enhanced Durability D8
Enhanced Reflexes D8
SFX: Regeneration – Spend 1 PP to recover your Physical stress and step back your Physical trauma by -1.
Limit: Exhausted – Shutdown any Servant of The Voice power and gain 1 PP. Recover power by activating an opportunity or during a Transition Scene.

Master of Weapons
Sword D8
Wrist-Mounted Crossbow D6
Dagger D6
SFX: Dangerous – Add a D6 to your dice pool for an attack action and step back the highest die in the pool by -1. Step up Physical stress by +1.
SFX – Afflict – Add a D6 to your dice pool and step up effect die +1 when inflicting a complication on a target.
Limit: Gear – Shutdown a Master of Weapons power and gain 1 PP. Take an action against the Doom Pool to recover.

Specialties:
Acrobatics Expert D8 or 2D6
Combat Master D10 or 2D8 or 3D6
Covert Master D10 or 2D8 or 3D6
Crime Expert D8 or 2D6
Menace Master D10 or 2D8 or 3D6
Psych Expert D8 or 2D6

Milestones:
Friends and Partners
1XP when one of your aides is put into physical jeopardy.
3XP when someone threatens or captures one of your aides in an attempt to lure you into a trap.
10XP when you lose an agent or gain one.

A Long Line of Warriors
1XP when uncovering historical information about the Gravediggers.
3XP when confronting an enemy or threat that once confronted a previous Gravedigger.
10XP when encountering a former Gravedigger.

***

The Shadow

Affiliations: Solo D10 Buddy D8 Team D6

Distinctions: D4 (+1PP) or D8
The Shadow Knows
Mysterious Past
Implacable Enemy of Evil

Power Sets:
To Cloud Men’s Minds
Invisibility D6
The Shadow Laughs D6
Hypnotism D6
Enhanced Reflexes D8
SFX: Add a D6 and step up Invisibility +1 in darkness or semi-twilight.
SFX: The Shadow’s laugh causes no physical harm but may induce mental or emotional stress.
SFX: Second Wind – Before making an action including a Power Set power, The Shadow may move his Stress Type die to the doom pool and step up the Power Set power by +1 for this action.
Limit: Conscious Activation

The Dark Avenger
.45 Automatics D6
Enhanced Stamina D8 (purple healing elixir)
Wall-Crawling Suction Cups D6
SFX: Dangerous – Add a D6 to Weapon for an attack action and step back highest die in pool -1. Step up Stress Type by +1.
Limit: Gear

Specialties:
Acrobatic Expert D8 or 2D6
Combat Expert D8 or 2D6
Covert Master D10 or 2D8 or 3D6
Crime Master D10 or 2D8 or 3D6
Menace Master D10 or 2D8 or 3D6
Science Master D10 or 2D8 or 3D6
Vehicle Master (Aircraft) D10 or 2D8 or 3D6

Milestones:
Master of Disguise
1XP when you interact with a known NPC while in another assumed identity.
3XP when you must somehow protect your Lamont Cranston identity.
10XP when you must somehow protect your Kent Allard identity.

Allies in Justice
1XP when utilize a pre-existing agent for some minor role or when you tap a new agent to serve you in a limited capacity.
3XP when you utilize a pre-existing agent for a dangerous task or when you tap a new agent to serve you in a capacity where they actually encounter you as The Shadow.
10XP when you risk your life to save an agent from certain death.

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