Affiliations: Solo D10 Buddy D8 Team D6
Distinctions: D4 (+1PP) or D8
“I Am The Law!”
The Helmet Never Comes Off
Agent of The Justice Department
Law Giver MK II (Weapon) D8
Stum Gun (Weapon) D8
Daystick (Weapon) D6
Body Armor D8
Lawmaster Motorbike (Vehicle) D10
SFX: DNA-Coded. The Law Giver MK II is DNA coded so that if it detects an unfamiliar handprint, it will explode with an effect die of D10.
SFX: Dangerous. When using Hi-Explosive ammo in the Law Giver MK II, add a d6 to your dice pool for an attack action and step back highest die in pool by -1. Step up PHYSICAL STRESS inflicted by +1.
SFX: Ricochet. When using Rubber Richochet ammo in the Law Giver MK II, step up or double your attack die against a single target. Remove the highest rolling die and add 3 dice for your total.
SFX: Choose Your Poison. The Law Giver MK II has various forms of ammo that it can fire – Standard bullets, Rubber Ricochet, Armour Piercing, Heat-Seeking, Incendiary and Hi-Explosive.
SFX: Cyclops Laser. The Lawmaster Bike has side-mounted cannons and a centrally-located laser. The side-cannons do D8 damage and the Cyclops Laser does D10.
SFX: Immunity. Spend 1 PP to ignore stress or complications from gas or poison attacks.
Limit: Gear. Shutdown an Agent of The Justice Department power and gain 1 PP.
Academy of Law Training
Enhanced Reflexes D8
Enhanced Stamina D8
Enhanced Strength D8
SFX: Focus. You may replace two dice of equal size with one die +1 larger.
Limit: Exhaustion. Shutdown any power and gain 1 PP.
Acrobatics Expert D8 or 2D6
Combat Master D10 or 2D8 or 3D6
Cosmic Expert D8 or 2D6
Covert Master D10 or 2D8 or 3D6
Crime Master D10 or 2D8 or 3D6
Menace Master D10 or 2D8 or 3D6
Psych Expert D8 or 2D6
Vehicle Master D10 or 2D8 or 3D6
Mega-City One in the 22nd century, a vast urban nightmare situated along the east coast of post-apocalyptic North America. The irradiated wasteland known as The Cursed Earth to the west covering most of America, and the polluted Black Atlantic to the east. Home to 400 million citizens, crammed into gigantic city-blocks, overcrowding is rife, unemployment endemic and boredom universal. Tensions run a constant knife-edge, and crime is rampant. Only the Judges can prevent total anarchy. Empowered to dispense instant justice, these lawmen are judge, jury and executioner. The toughest of them all is Judge Joe Dredd and he is the law!
Judge Dredd, one of a number of clones of Chief Judge Fargo, is the most famous of the elite corps of Judges that run Mega-City One with the power not only to enforce the law, but also to instantly sentence offenders; to death if necessary. Dredd and his twin brother Rico emerged from the cloning facility as five year olds in 2066, which took only a matter of months. At this young age they are enrolled into the Academy of Law, and graduate 13 years later in 2079. While these details are featured throughout the years of comics, recently the Judge Dredd Origins story arc delves into the atomic wars and Dredd’s time as a cadet.