Sgt. Roman Janus, Spirit-Breaker
Created by Jim Beard
First Appearance: Sgt. Janus, Spirit Breaker
Affiliations: Solo D10 Buddy D8 Team D6
Distinctions: D4 (+1PP) or D8
Unblinking in the Face of Terror
Religious Symbols D8
Holy Water D8
Enchanted Weapons D6
SFX: Enchanted Weapons step up to D8 when used against supernatural creatures.
Limit: Religious Symbols and Holy Water do damage only against supernatural creatures.
Combat Expert D8 or 2D6
Covert Expert D8 or 2D6
Crime Expert D8 or 2D6
Mystic Master D10 or 2D8 or 3D6
Psych Expert D8 or 2D6
Combat Supernatural Evil
1 XP when he successfully helps someone who is being attacked or manipulated by supernatural evil.
3 XP when he defeats a powerful supernatural creature.
10 XP when he defeats the plans of an elder god.
The Mysteries of Janus House
1XP when someone makes inquiry about his past and he refuses to answer or responds in some vague manner that raises more questions.
3XP when someone visits his home and stumbles upon something dangerous/frightening/mysterious.
10XP when someone breaks into his home or stages an assault upon it.
Situated in the rural back country of Edwardian England is an old, mysterious house whose unique owner earns his living as a Spirit-Breaker, a hunter of ghosts. A former military veteran, Sgt.Roman Janus has devoted his life to aid those haunted, both emotionally and physically by obsessive wraiths whose spirits are still anchored to our world. Part detective, part occultist, Janus is himself a man of mystery whose own past is shrouded and the motivations behind his calling kept hidden.
Note that every Sgt. Janus adventure uses a different narrator (his clients are required to write up reports about their cases) so everything we see of Janus is filtered through their viewpoints.