Created by Sax Rohmer
“Imagine a person, tall, lean and feline, high-shouldered, with a brow like Shakespeare and a face like Satan, … one giant intellect, with all the resources of science past and present … Imagine that awful being, and you have a mental picture of Dr. Fu-Manchu, the yellow peril incarnate in one man.”
–The Insidious Dr. Fu Manchu
Affiliations: Solo D10 Buddy D8 Team D6
Distinctions: D4 (+1PP) or D8
The Yellow Peril
Elaborate Death Traps
Enhanced Reflexes D8
Superhuman Stamina D10
Limit: Gear. Shutdown the Power Set by removing his access to the Elixir Vitae and over time, his powers will fade. Gain 1 PP and take an action vs. doom pool to recover.
Arcane Methods of Death
Trained Creatures (favored: pythons or cobras; black spiders; scorpions) D6
SFX: Dangerous. Add D6 to dice pool for an attack action and step back highest die in pool by -1. Step up STRESS TYPE inflicted by +1.
Limit: Gear. Shutdown the Power Set and gain 1PP. Take an action vs. doom pool to recover.
Business Master D10 or 2D8 or 3D6
Combat Expert D8 or 2D6
Covert Expert D8 or 2D6
Crime Master D10 or 2D8 or 3D6
Medical Master D10 or 2D8 or 3D6
Menace Master D10 or 2D8 or 3D6
Mystic Master D10 or 2D8 or 3D6
Science Master D10 or 2D8 or 3D6
1XP when confronted by either Denis Nayland Smith or Dr. Petrie.
3XP when either placing Smith and/or Petrie in a death trap or forced to narrowly escape being captured by them.
10XP when forced to fake your own death in order to evade Smith and Petrie.
To Rule the Si-Fan
1XP when making a move to consolidate power over the Si-Fan organization.
3XP when challenged by another member of the Si-Fan.
10XP when challenged directly by his daughter, Fah lo Suee, for control of the Si-Fan.
Good supplemental material can be found at the Wikipedia entry on Fu Manchu. Keep in mind that Fu Manchu is a brilliant foe, with a wide range of skills. He could be the master planner who leads the heroes on many a merry chase and would even be a good foil for many modern superheroes. Also, Fu Manchu disdains weapons like guns or explosives, preferring to use his arcane methods of death or employing agents like dacoits or Thuggees. If do decide to use Fu Manchu in your games, let me know what you do with him — and in the meantime, check out William Maynard’s newest Fu Manchu novel, The Destiny of Fu Manchu.